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Call of Duty MW2 Source Code

Posted: 03 Dec 2009, 16:09
by [RC]Hunter
ROFL

{sarcasm}

Code: Select all

#include "quake_3_engine.h"
#include "cod_4.h"
// #include "dedicated_server.h"
#include "infinite_greed.h"
#include "DLC.h" // NOTE: Requires infinite_greed.h

const char *error_msg_402 = "This game is not balanced for %s.";

int main()
{ 
        LoadCOD4();
        ShowKillCam(ALWAYS);
        Disable(lean);
        Disable(modding);
        Disable(console);
        Disable(screenshots);
        ...

        if(XBOX)
        {
        RunFineGame();
        return 0;
        }
        else
        {
        Sleep(10);
        Enable(lags);
        Enable(even_more_lags);
        Enable(random_freezes);
        Enable(random_crashes);
        Sleep(10);
        Load(steam);
        Sleep(10);

        // ShowCOD4Intro();
        // ShowCOD4Menu();
        ShowCOD6Intro();
        Sleep(10);
        ShowCOD6Menu();
        RandomFreeze();
        Sleep(10);
        ...

        if(gameType == "Multiplayer")
        {
        Load_IW_NET();

        Open_UDP_Ports(LOTS);
        Spread(worms);
        Spread(trojans);

        SeekHost(bad_one);
        Sleep(100);
        if(not_found)
        {
        /* Fire up our error handling routine. */
        printf(error_msg_402, "good hosts");
        if(!Freeze())
        Crash();
        }

        UnbalanceLobby();
        Sleep(10);
        SelectSomeRandomMap(always_the_same);

        int success_rate = 10%;
        StartGame(success_rate);
 
        while(!crashed)
        {
        Lag(always);
        if(fast_internet)
        {
        LagEvenMore();
        }

        if&#40;ping < 200&#41;
        &#123;
        SeekHost&#40;the_worst_possible&#41;;
        if&#40;not_found&#41;
        &#123;
        Crash&#40;&#41;;
        &#125;
        FreezeABit&#40;&#41;;
        Sleep&#40;1000&#41;;
        MigrateTo&#40;new_host&#41;;
        Sleeeeeeeeeeeeep&#40;&#41;;
        &#125;

        ProduceLotsOfTraffic&#40;&#41;;

        if&#40;cheater_detected&#41;
        &#123;
        DoSomething&#40;nothing&#41;; 
        &#125;
        &#125;

        if&#40;still_running&#41;
        &#123;
        printf&#40;"THANK YOU FOR PLAYING THE GAME OF THE YEAR!"&#41;;
        Generate&#40;some_weird_dx_error&#41;;
        Hang_System&#40;&#41;;
        &#125;
        &#125;
        &#125;

        return -1;
&#125;
{/sarcasm}

Posted: 04 Dec 2009, 20:47
by [RC]BooZer
Hahaha ... wenn es nicht so traurig wäre, könnte man sich hier glatt vor Lachen kugeln ... [img]http://www.clusterwars.net/userpix/3_laughing2_1.gif[/img]

Posted: 04 Dec 2009, 23:26
by iD
lololololol, ein glück, dass meiner einer sich bei der cod reihe aus zahlreichen, schon mehrfach genannten gründen auf die singleplayer kampagne beschränkt... :lol: